Change Motion, Type and Speed
Change Motion and Speed of a Sprite
You can change the Type, Motion Links and Speed of the Sprite.
1. Activate the Screen Saver Document window.
2. Choose Project/Sprite Properties or Right click and choose Properties.
3. In the Type Group:
Static: Click to make a static sprite. The sprite may be animated but to not move on screen.
Straight Line: Click here to define a straight-line motion path. The sprite moves at a constant speed through the screen. The speed and directions are defined by the horizontal and vertical speed values (see below).
Bouncing on the bottom of the screen: Click here to define a sprite that bounces at the bottom of the screen, like a ball bouncing on the floor. The height of the bounce is defined by the initial Y position of the sprite (0=top of the screen, 480=bottom of the screen).
4. In the Motion Links Group:
Pass over and over: Click here if you want the sprite to cross the screen without bouncing on its borders. For example, if the sprite disappears on the right border of the screen, it appears again on the left border and so on.
Pass randomly: Click here if you want the sprite to pass randomly on the screen. It works like the previous option, but if the sprite disappears on one side, it do not appears immediately on the other side. It waits for a random period.
Bouncing on the edges of the screen: Click here if you want the sprite to bounce on the screen borders, like a ball on a pool table. It is usually used with the "straight-line motion path" option. However, it can be combined with the "bounce at the bottom of the screen" option.
5. In the Speed Group:
Horizontal: Enter here the initial horizontal speed of the sprite (-500 to +500). Positive speed means from left to right, negative speed means from right to left.
Vertical: Enter here the initial vertical speed of the sprite (-500 to +500). Positive speed means from top to bottom, negative speed means from bottom to top.