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Home > Tutorials > Create Windows® XP Icons
In this topic, we'll see how to create
icons which deal with the new Windows® XP Style. We'll also see which image
formats must be included in such icons in order to be compatible with
all screen configurations (see What is an
Icon for more info).
This topic is based on a Microsoft® article
named "Creating Windows® XP Icons". Click here
to read the original document.
Introduction
Microsoft® Windows® XP introduces a new
style in icon design (see image below). We recommend you to follow the
guidelines described in this topic to create compliant icons.
The best way to proceed is to start creating large scale
versions of your images in an external vector or bitmap drawing program,
such as Macromedia® Freehand®, Adobe® Photoshop® or Jasc® Paint Shop Pro®.
The next step will be to import them into IconWorkshop™ to create your
icons.

All these programs support the new Alpha Channel (a.k.a.
32 BPP Smooth Transparency) feature in images. This will help you to create
beautiful icons with smooth edges.
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What about the new Windows® XP icon format?
This is not a new icon format at all. This
is a new image format that you can find in new generation of icons. This
new image format is called "Windows® XP format" in IconWorkshop™.
This image format contains a 24 bit image,
providing 16,8 million colors to the image, plus an additional 8 bit image
called the opacity image (a.k.a. Alpha Channel). As a result, the image
color depth is 32 bits (i.e. you need 32 bits to define one pixel). The
main advantage of this image format is that it permits to display a smooth
transparency in icons. The resulting image is displayed with smooth contours
on all backgrounds. It permits also to create dropped shadows behind icons.
This interesting effect, which is recommended by Microsoft, is usually
used in Windows® XP icons.
The following illustration
shows the difference between a standard image format transparency (in
256 color formats for example) and the new Windows® XP smooth transparency:

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Windows® XP Icon Style Characteristics
To create a Windows® XP compliant icon, try
to respect the following characteristics:
1.
Color is rich and complementary to the Windows® XP look.
2.
Angle and perspective provide a dynamic energy to the images.
3.
Edges and corners of elements are soft and slightly rounded.
4.
Light source is coming from the upper left-hand corner with additional
ambient light illuminating other parts of the icon.
5.
The use of gradients provides dimension and gives the icon a richer look.
6.
A drop shadow provides contrast and dimension.
7.
Outlines provide definition.
8.
Everyday objects, such as computers and devices, have a more modern consumer
look.
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Windows® XP Icon Color Depth and Size
To be compatible with all display cases
and screen configurations, you must consider creating icons containing
various image formats based on
the following rules:
Image Sizes
• 16x16:
Displayed in taskbar, windows
upper-left corner, detailed lists...
• 24x24:
Displayed in Windows® 2000, Windows® XP
menus (optional)
• 32x32:
Displayed in desktop, lists...
• 48x48:
Displayed in Windows® XP explorer
and system lists...
Image Colors
• Monochrome:
Displayed by Windows® if the
screen is monochrome (rarely used, optional)
• 16
colors: Displayed by Windows® if the screen is 16 or 256 colors (recommended)
• 256
colors: Displayed by WWindows® if the screen is 16bits or True Colors (recommended)
• RGB/A : Displayed by Windows® XP
if screen is True Color or more (recommended)

If an image format is missing, Windows® displays the nearest
existing image. It works but the result is generally distorted. Formats greater than 48x48 are not supported by Windows XP, they are used by Windows Vista™.
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Color Palette used in Windows® XP Icons
The following colors are generally used
in Windows® XP icons:

We have created a file containing these color swatches.
The file "Windows® XP.axco"
is located in "Color Swatches" subfolder of the installation
directory. For your information, this file format is
compatible with ACO color files used by Adobe® Photoshop®.
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Perspective and Grouping Objects in Icons
This is the perspective
grid that Windows® XP style icons use:

Not all objects work well at 16 × 16 at an angle. The following
objects are usually shown in a straight-on manner:
•
Document icons
•
Icons that are symbols (such as warning
or information icons)
•
Icons that are single objects (such as
the magnifying glass)

Create overlapping secondary objects at an angle unless
it makes more sense, due to readability and integrity, that they are rendered
straight on. Consider also how your icons may be viewed as a set to help
determine how to group objects.
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Drop Shadow
Windows® XP icons use a drop shadow to provide
definition and added dimension.

Adding a drop shadow effect is very simple using IconWorkshop™.
Once the object is created, choose Draw/Adjustments
Effects/Drop Shadow. Don't forget to leave 2 or 3 free pixels in
the right and bottom side of the object before applying the shadow.
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Outlines
When illustrating XP-style icons, add an
outline to the image to provide definition and ensure that the image works
well on different background colors.
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Transferring an Image to IconWorkshop™ to Create an Icon
1.
Axialis IconWorkshop™ supports the native Photoshop® PSD image format with
Layers and PNG with transparency.
If you use Photoshop®, save your image to a PSD file. If you use Paint
Shop Pro®, Freehand® or Corel Draw®, save it to PNG with transparency.
2.
In IconWorkshop™, choose "File/Open",
browse your folders and select your file (Windows® standard dialog box).
- or -
Choose "File/New/File
Explorer" or press Ctrl+E.
A built-in Axialis file explorer window opens. Browse your disks, see
the thumbnail preview and double-click the image file you wish to open.
- or -
In the Recently
Used zone (in the main toolbar), type the full
pathname of the image file you wish to open then hit Enter.
3. The image
file opens in a document window. If the image contains layers, you see
them on the left side of the document window. You can select
one layer by clicking on it. Its contents appears automatically
in the main area. Now you can create
an icon from this image (see Step 2 of topic Create an Icon from an Image File).
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Article written by Axialis Software Team on Monday, March 13, 2006.
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